Carry on or stop?
You turn over cards to collect points. If you turn over a double, you lose everything. So you have to decide each time whether to stop or take a chance on another card.
English edition
This is the English-language version. The game is hardly language-dependent whilst playing. It is suitable for ages 8 and upwards and can also be played with a large group.
A brief summary of the rules of Flip 7 (English version)
Aim of the game
Be the first to score 200 points by stopping collecting cards in time.
How to play
This is the English-language edition; the rules are the same as for Flip 7. Each round, players take turns to receive a face-up card. Each time, you choose: take another card, or stop.
- A figure you already know: you’re out of the running with 0 points.
- 7 different numbers: the round ends and you get 15 bonus points.
- Bonus cards add points or double them, whilst action cards allow a player to stop, draw 3 cards or give a second chance.
End and win
As soon as someone has 200 points or more after a round, the player with the most points wins.
Print the rules and scorecardA summary in our own words. The full rules are included in the box.
Questions about Flip 7 (English version)
How many players do you play Flip 7 (English version) with?
Flip 7 (English version) is played with 3 to 24 players.
How long does a game of Flip 7 (English version) last?
A game lasts about 15 to 30 minutes.
From what age is ‘Flip 7’ (English version) suitable?
Flip 7 (English version) is suitable for children aged 8 and over.
Is Flip 7 (English version) more about tactics or luck?
Luck plays a bigger part than tactics. Tactics: 2 out of 5 (a bit); luck: 4 out of 5 (a lot).
Which publisher publishes *Flip7* (English version)?
Flip 7 (English version) is published by The Op.
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