2–5 players · 15–30 mins · from 8 years
Tick off as many numbers as possible in the four coloured rows on your scorecard.
The active player rolls all six dice: two white ones and four coloured ones.
If the active player does not tick anything, they record a miss.
If you have at least 5 crosses in a row, you may cross out the last number and end the row. That colour is then no longer in play.
The game ends when someone has made 4 wrong moves or when 2 rows have been completed. The more crosses in a row, the more points. Each wrong move costs 5 points. The player with the highest total score wins.
Gebruik voor het afkruisen de scoreblaadjes uit de doos. Dit blad is handig om meerdere potjes bij te houden.
| Round | Name | Name | Name | Name | Name |
|---|---|---|---|---|---|
| 1 | |||||
| 2 | |||||
| 3 | |||||
| 4 | |||||
| 5 | |||||
| 6 | |||||
| 7 | |||||
| 8 | |||||
| 9 | |||||
| 10 | |||||
| Total |